Destiny HERO - Decider
DARK 4

Destiny HERO - Decider

  • Archetype:
  • Destiny HERO

  • ATK:
  • 1600

  • DEF:
  • 1000

  • View:
  • 4595




Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
55± 8/ 100
Power Score
Intrinsic 56
Deck 55

Destiny HERO - Decider — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 56 · Deck: 55 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Utility

Why it scores here

The card's reliable value is recursion: its Summon trigger returns a HERO monster from the GY to hand, and its GY effect returns itself to hand, each once per Duel. Its 1600 ATK and Level 4 body earn no points by themselves. Deck presence (400 of 400 sampled decks, 1.48 average copies) confirms it is live and reachable, but under guardrail 3 that frequency does not raise the score. Interaction is narrow (a Level 6+ attack-target lock and a GY-only response to damage-inflicting effects), and with no recorded boards the combo score rests on text alone.

Axis scores

Axis Score Evidence
Accessibility 60 Present in 400 of 400 sampled decks with 1.48 average copies, 92 decks running 3, but no combo starter or searched data shows how it is reached in practice (observed; route is inferred).
Combo & Conversion 45 No recorded boards (0 combos), so the HERO-from-GY add is read as a one-card value step rather than a board-building effect (inferred).
Resource Economy 60 Summon trigger adds a HERO from GY to hand and the GY effect returns itself to hand, each once per Duel, giving repeated +1 card recursion (verified).
Effect & Interaction 25 Only a Level 6+ attack-target lock and a GY-only response to damage-inflicting effects, with no negation of cards or summons (verified).
Material Utility 45 Level 4 DARK Warrior body whose material fit depends on other cards, and no material role evidence exists to confirm use (inferred).
Resilience & Flexibility 55 Works from the GY as well as the field, and its GY effect recycles it, so it is not dead after one interaction (verified).
Deck-Building Efficiency 60 1 to 3 copies with no garnet or lock text, run at 3 copies in 23 percent of decks, so a slot cost rather than a brick (observed).

Calculation

Weight profile: Single primary role Recovery/Recursion, no secondary blend. Intrinsic ≈ 56, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Once-per-Duel Summon trigger returns a HERO monster from the GY to hand, a +1 card recursion route
  • GY effect recycles the card itself, so it keeps value after being sent to the GY
  • Generic Level 4 body run in all 400 sampled decks
  • Clean 1 to 3 copy deckbuilding cost with no garnet or lock text

Weaknesses

  • Interaction is narrow: a Level 6+ attack-target lock and a GY response only to damage-inflicting effects
  • Summon and GY effects are each limited to once per Duel
  • HERO-from-GY add depends on HERO monsters being in the GY
  • No combo evidence, so board-conversion strength is unproven

Counters / choke points

  • Graveyard-hate effects that stop GY-activated responses (inferred)
  • Opponent monsters at Level 6 or higher can attack the card freely, since the lock covers only their attacks targeting it (verified)

Best use

Recovery/Recursion. Decks: Destiny Heros, Heroic.

Evidence & gaps

  • Verified: Level 6+ opponent monsters cannot target this card for attacks; Summon trigger adds a HERO monster from the GY to hand during the End Phase, once per Duel; GY quick effect returns this card to hand and negates damage to you, once per Duel; Present in 400 of 400 decks; 92 decks run 3 copies; average 1.48 copies; Partner rates: Destiny HERO - Malicious 89.8%, Destiny HERO - Plasma 84%
  • Observed: Concentrated in Destiny Heros (50.5%) and Heroic (32.2%) across 24 distinct archetypes; Gameplay types 3, 7 and 4 cover 97.7% of decks
  • Inferred: The summon trigger is the main value engine, converting one Summon into a +1 card advantage; Material use depends on which other cards are present, since no material role data exists
  • Data gaps: No combos supplied: combo conversion, starter and material roles are text-only inference No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard): inclusion is from the 400-deck sample only No guide snippet names this card; guide evidence is contextual only No rulings supplied for the GY quick effect's damage-negation timing legal copies is empty for all formats











https://metaduelist.com/
Top